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Associate Media and Art Pipeline Developer (Project Hire/Internal Assignment)

About the Role & Team

Walt Disney Imagineering is the master planning, creative development, design, engineering, production, project management, and research arm of The Walt Disney Company’s Parks and Resorts business segment. Representing more than 130 subject areas, the talented Imagineers are responsible for the creation of Disney resorts, theme parks and attractions, hotels, water parks, real estate developments, regional entertainment venues, cruise ships and new media technology projects.

The Associate Media & Art Pipeline Developer will assist with programming tasks and technical responsibilities within the Walt Disney Imagineering Technology Studio. The Technology Studio is a group of technologists working within Imagineering to build and deploy software and software/hardware integration tools to help increase the capabilities of Imagineering art and design practice.

This position will report to the Media and Art Pipeline Manager.

This position is a Project Hire/Internal Assignment with no guarantee of permanent placement.

What You Will Do

Perform digital pipeline tools development for 3D content creation including theme-park visualizations, animated animatronic animations, ride vehicles, simulated projectors, and other complex show elements

Troubleshoot and support previously built software products and/or proof-of-concepts

Engage with designers and artists to better support them and gather new requirements

Required Qualifications & Skills

1-2 years experience working in VFX/Digital Art Pipeline and/or Video game pipeline

Autodesk Maya and/or MotionBuilder scripting and API (C++/Python/OpenMaya API) development experience

Programming proficiency in both higher-level scripting such as Python and lower-level compiled such as C/C++

3D math skills and computer graphics programming experience (OpenGL/DirectX)

Unreal (general, asset workflow / basic blueprints) experience

Experience working with Windows systems

Qualifications

Virtual Reality experience in both content development and/or systems development

Game engine development (game logic, plugin, core engine) experience

CAD software (SolidWorks, REVIT, Rhino or equivalent)

Shotgrid Experience

UI/UX prototyping or programming experience and/or tools (PyQt, Qt, Wx, CSS)

Web programming (HTML5/CSS3, Javascript, jQuery, Ruby on Rails, Django)

Ability to learn new APIs and SDKs quickly

Animation Rigging

Familiarity with USD

Familiarity with REZ

Shader programming experience (GLSL/HLSL/Cg)

Knowledge of 3D/2D content creation software (Autodesk Maya, MotionBuilder, SolidWorks, Houdini, Substance Painter, etc.)

Education

Bachelor's degree from an accredited college/university, earning a degree majoring in Computer Science, Interactive Media or similar field.

Additional Information

This role is located onsite in Celebration, FL.

Benefits and Perks:

Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities, and special extras that only Disney can provide. Learn more about our benefits and perks at https://jobs.disneycareers.com/benefits.

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Associate Media and Art Pipeline Developer (Project Hire/Internal Assignment)

United States
Full time

Published on 01/09/2025

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